We're at a whole new level by doing so.
These are the problems that we have encountered so far during the process of our game's production:
- Bone constraints to characters
- Faces Limitation for game rendering
- Lightings causes lag hence need to do bake textures to most of the objects
- Proper level design with right feelings
- Particles that suit the scene and game
- Cut Scenes
- Sound creation
Most of these things are what we lacked at the moment. Along the way we'll solve and learn from our mistakes. The more mistakes we make, the more we learn.
Together we stand, Never divided when fall.
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